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Bug Extermination Report: June 2015

Posted on 2015-07-01 00:00:00
Views: 375

  • Fixed a bug related to channel changing causing lots of issues.
  • Fixed a bug with mobs not displaying poisoned effect in poison mist.
  • Tweaked autoban to trigger on fewer false positives for fast attack and faraway attack.
  • Fixed a bug with item stacking.
  • Fixed a bug with trades causing items to be lost.
  • Fixed a bug with reactors not triggering if an item was dropped before states changed.
  • Fixed a bug with mapowner not working properly.
  • Improved auto-DC system so players are not stuck as often.
  • Fixed a bug where it was possible to smuggle in certain party quests.
  • Fixed a bug with item stacking.
  • Fixed a bug with Ifrit/Elquines quest which did not allow two Arch Mages to enter.
  • Fixed a bug with pets causing disconnections.
  • Fixed a bug with incorrect EXP being given by certain monsters.
  • Fixed a bug with pets picking up mesos dropped by a player.
  • Fixed a bug related to pets causing issues after being transferred in Cash Shop.
  • Fixed a bug with meso guard not guarding 1/1 attacks.
  • Added item forging for pirate equips to crafting NPCs.
  • Fixed a bug with quests not starting if a required item is equipped.
  • Fixed a bug with skills remaining active indefinitely.
  • Changed Zakum Diamonds to make them stackable similar to other iTCG boss drops.
  • Fixed a bug with pet animations doubling up.
  • Fixed a bug with mounts being displayed as battleships in third person.
  • Fixed a bug with characters being potentially deleted by accident.
  • Fixed a bug with skills being removed when entering Cash Shop.
  • Fixed a bug with ring effects not being displayed properly.
  • Fixed a bug with puppet causing disconnections.
  • Fixed a bug with warping via mystic door moving players to incorrect positions.