Bug Extermination Report: June 2015
Posted on 2015-07-01 00:00:00
Views: 369

- Fixed a bug related to channel changing causing lots of issues.
- Fixed a bug with mobs not displaying poisoned effect in poison mist.
- Tweaked autoban to trigger on fewer false positives for fast attack and faraway attack.
- Fixed a bug with item stacking.
- Fixed a bug with trades causing items to be lost.
- Fixed a bug with reactors not triggering if an item was dropped before states changed.
- Fixed a bug with mapowner not working properly.
- Improved auto-DC system so players are not stuck as often.
- Fixed a bug where it was possible to smuggle in certain party quests.
- Fixed a bug with item stacking.
- Fixed a bug with Ifrit/Elquines quest which did not allow two Arch Mages to enter.
- Fixed a bug with pets causing disconnections.
- Fixed a bug with incorrect EXP being given by certain monsters.
- Fixed a bug with pets picking up mesos dropped by a player.
- Fixed a bug related to pets causing issues after being transferred in Cash Shop.
- Fixed a bug with meso guard not guarding 1/1 attacks.
- Added item forging for pirate equips to crafting NPCs.
- Fixed a bug with quests not starting if a required item is equipped.
- Fixed a bug with skills remaining active indefinitely.
- Changed Zakum Diamonds to make them stackable similar to other iTCG boss drops.
- Fixed a bug with pet animations doubling up.
- Fixed a bug with mounts being displayed as battleships in third person.
- Fixed a bug with characters being potentially deleted by accident.
- Fixed a bug with skills being removed when entering Cash Shop.
- Fixed a bug with ring effects not being displayed properly.
- Fixed a bug with puppet causing disconnections.
- Fixed a bug with warping via mystic door moving players to incorrect positions.