Name
Image Name Description
Berserk Passive: grants a bigger increase in attack power, the lower the HP is. Activate to cleanse all debuffs but Seduce.
Active: for 20 seconds, grants a power increase at any HP, and prevents damage from Damage Reflection.
18 successful hits during this time will activate Unleashed Berserk when the timer expires.
Cooldown: 60 seconds.
Beholder Temporarily summons Beholder. With the Beholder's incredible powers, the knight's weapon mastery permanently increases.
Hero's Will Enables one to shrug off the seduce status condition.
Improved MP Recovery [Master Level : 16]
Recovering even more MP every 10 seconds The higher the level of the character and the skill level, the more recovery it enables the character to have.
Passive skill
Improved MaxMP Increase [Master Level : 10]
This skill boosts up the amount of increase on MaxMP after each Level UP, or AP used on MaxMP.
Passive skill
Magic Guard [Master Level : 20]
Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.
Magic Armor [Master Level : 20]
Temporarily boosts the weapon def. of the armor by blowing magic into it.
Energy Bolt [Master Level : 20]
Use MP to attack one enemy.
Magic Claw [Master Level : 20]
Use MP to attack an enemy twice.
MP Eater [Master Level : 20]
Absorbs the enemy's MP when attacking with Magic skills, until it reaches 0.
Passive skill