Job: All jobs
| Image | Name | Description |
|---|---|---|
| Power Guard | [Master Level : 30] Returns a portion of the touch damage received from the enemy (half for bosses). Can't return more than 10% of the enemy's Max HP at once, however. |
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| Improving MP Recovery | [Master Level : 20] Recovering even more MP every 10 seconds Passive skill |
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| Shield Mastery | [Master Level : 20] Shield Defense increases. However, it does not affect if the character does not equip the shield. Passive skill |
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| Charged Blow | [Master Level : 30] Stun up to 6 enemies. You can use this skill only when your combo is charged up. |
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| Fire Charge: Sword | [Master Level: 30] Temporarily adds the element of fire into the sword. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. |
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| Flame Charge: BW | [Master Level: 30] Temporarily adds the element of fire into the blunt weapon. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. |
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| Ice Charge: Sword | [Master Level: 30] Temporarily adds the element of ice into the sword. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. Hits will freeze enemies. |
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| Blizzard Charge: BW | [Master Level: 30] Temporarily adds the element of ice into the blunt weapon. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. Hits will freeze enemies. |
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| Thunder Charge: Sword | [Master Level: 30] Temporarily adds the element of lightning into the sword. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. |
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| Lightning Charge: BW | [Master Level: 30] Temporarily adds the element of lightning into the blunt weapon. The damage is changed by 20% against monsters that have an elemental weakness or resistance. It gets cancelled when Charged Blow is used or when the duration expires. |
